The Legend of Zelda: Ocarina of Time
Erstveröffentlichung 21.11.1998
Genre:
Role-playing (RPG), Adventure
Platforms:
Nintendo 64, Wii, Wii U
Art:
Action, Fantasy, Sandbox, Open world
Perspektive:
Third person
Keywords:
gravity, death, elves, horse, archery, chicken, horse racing, time manipulation, action-adventure, religion, fairy, parallel worlds, backtracking, apocalypse, undead, campaign, princess, dog, sequel, silent protagonist, swimming, day/night cycle, sword & sorcery, easy, islam, heroes, owl, boss fight, block puzzle, single-player only, countdown timer, world map, polygonal 3d, bow and arrow, damsel in distress, game reference, cameo appearance, collectibles, emulation, disorientation zone, descendants of other characters, sprinting mechanics, young protagonist, falling damage, character growth, side quests, auto-aim, grapple, real-time combat, underwater gameplay, a.i. companion, walking through walls, quicksaving, mercenary, coming of age, sequence breaking, villain, invisible wall, controversy, plot twist, boss assistance, alternate reality, teenager, mirror mode, androgyny, animal cruelty, cross-dressing, women in refrigerators syndrome, age progression, resized enemy, trail of death, time paradox, fast traveling, censored version, context sensitive, living inventory, acrobatics, contextual controller rumble, timeskip, strafe-jumping, tragic hero, retroactive achievements, horse archery, tiered exploration, old-fashioned english, damage over time, bafta games award, played for charity, fake interactivity, color cartridges, retroachievements, wii virtual console, wii u virtual console, fan translation - portuguese, fan translation - latin, nintendo switch online - expansion pack, nintendo gateway system, nintendo 64 exclusive
Releases:
Nintendo 64 (23.11.1998), Wii (Release: unbekannt), Wii U (Release: unbekannt)
Altersfreigabe:
The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.
Sprache Audio
Sprache Oberfläche
Sprache Untertitel
English Japanese Chinese (Simplified) French German
Entwickler
Publisher
Nintendo EAD
Nintendo
Gradiente
iQue
Gradiente
iQue
Story: A young boy named Link was raised in the village of the elf-like Kokiri people. One day a fairy named Navi introduces him to the village's guardian, the Great Deku Tree. It appears that a mysterious man has cursed the tree, and Link is sent to the Hyrule Castle to find out more. Princess Zelda tells Link that Ganondorf, the leader of the Gerudo tribe, seeks to obtain the Triforce, a holy relic that grants immense power to the one who possesses it. Link must do everything in his power to obtain the Triforce before Ganondorf does, and save Hyrule.
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