The Legend of Zelda: Majora's Mask (2000)



The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.


Datum der Erstveröffentlichung:
27.04.2000

Genre:
Adventure

Art:
Action, Fantasy, Horror, Open world

Perspektive:
Third person

Game Engine:
Super Mario 64 Engine

Platform:
Nintendo 64, Wii, Wii U

Platform Releases:
Nintendo 64 (26.10.2000), Wii (Release: unbekannt), Wii U (Release: unbekannt)

Keywords:
psychological horror,surrealism,photography,archery,action-adventure,fairy,sequel,day/night cycle,sword & sorcery,tragedy,owl,descendants of other characters,sprinting mechanics,young protagonist,auto-aim,interactive environments,shape-shifting,interquel,dimension travel,boss assistance,meme origin,day-based narrative,living inventory,another world,retroachievements,wii virtual console,wii u virtual console,nintendo switch online - expansion pack,nintendo gateway system,nintendo 64 exclusive,nintendo 64 expansion pak required

Developer:
Nintendo EAD Software Development Group No.3

Publisher:
Nintendo
Gradiente

Bewertung (Gesamt):
Bewertung (Story):
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