Super Mario 3D World (2013)



Super Mario 3D World is a 3D platformer action game for the Wii U, and a follow-up of the Nintendo 3DS installment Super Mario 3D Land. The game builds upon the previous installment, following a similar 3D level-design convention inspired from the 2D platformer titles where players must navigate through a linear-designed level within a time limit to reach a level's Goal Pole. One key aspect introduced in this title is the simultaneous multiplayer: while not the first game in the series to do so, it is the first 3D title in the Mario series to incorporate up to four players cooperating with each other to reach the goal. Players can select their character from a pool of playable characters prior to starting the game, and each of these characters have their own unique playstyle that gives them advantages and disadvantages over other characters. The game makes use of several Wii U exclusive features, such as tapping blocks with the touch screen on the GamePad and blowing into the mic to reveal hidden items and blow away enemies. Various new power-ups are introduced in this title, with the trademark suit being the Cat power-up, which enables characters to perform a melee attack, climb up walls, and leap while midair, as well as the game generally having a cat-based theme.


Datum der Erstveröffentlichung:
21.11.2013

Genre:
Platform, Adventure

Art:
Action

Perspektive:
Third person

Platform:
Wii U

Platform Releases:
Wii U (Release: unbekannt)

Keywords:
2.5d,multiple protagonists,overworld,princess,sequel,level selection,high score,climbing,boss fight,countdown timer,train level,super-ness,60 fps on consoles,world map,cat,top-down perspective,polygonal 3d,damsel in distress,motion control,collectibles,touch controls,non-player character,4 player co-op,sprinting mechanics,off-tv play,character growth,nintendo network,real-time combat,two screen multiplayer,wii u pro controller support,wii remote support on wii u,wii nunchuk support on wii u,secret area,level select map,pax prime 2013,gamescom 2013,mercenary,wii classic controller support,villain,mii support,temporary invincibility,wii u gamepad microphone use,drop-in drop-out,sideways wii remote gameplay,linear gameplay,recurring character,gliding,competitive co-op,boomerang bros.,d.i.c.e. awards 2014,miiverse stamps,donut block,playable character - luigi,playable character - toad,playable character - princess peach

Sprache Oberfläche:
Dutch English French Japanese

Developer:
Nintendo EAD

Publisher:

Webseiten:

Bewertung (Gesamt):
Bewertung (Story):
Bewertung (Sound):
Bewertung (Gameplay):
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