Paper Mario (2000)
Paper Mario, a turn-based JRPG entry in the Mario franchise with a paper-based aesthetic and platforming elements, sees the titular character working his way through the Mushroom Kingdom's diverse locales and biomes, meeting its inhabitants, fighthing unruly enemies and recruiting an array of companions in order to once again save Princess Peach from the clutches of the evil Koopa King Bowser.
Datum der Erstveröffentlichung:
11.08.2000
Genre:
Role-playing (RPG), Turn-based strategy (TBS), Adventure
Art:
Action, Fantasy, Comedy
Perspektive:
Third person, Side view
Platform:
Nintendo 64, Wii, Wii U
Platform Releases:
Nintendo 64 (31.12.2001), Wii (Release: unbekannt), Wii U (Release: unbekannt)
Keywords:
ghosts,gravity,death,maze,gambling,undead,princess,slavery,high score,silent protagonist,snowman,boss fight,spiritual successor,customization,leveling up,human,damsel in distress,breaking the fourth wall,transforming boss,party system,collectibles,virtual console,non-player character,save point,unbeatable enemies,self-referential humor,moving platforms,villain,recurring boss,level cap,sleeping,tentacles,temporary invincibility,vore,boss assistance,e3 2000,not-so-bad guys,poisoning,invisibility,fire manipulation,surprising character switches,escaping imprisonment,battle screen,hammer bros.,restoration,camel,persistent enemy,greatest hits,interactive battle system,e3 1999,retroachievements,wii virtual console,wii u virtual console,nintendo switch online - expansion pack,nintendo gateway system,nintendo 64 exclusive
Altersfreigabe:
Sprache Oberfläche:
Chinese (Traditional) English Japanese French
Developer:
Intelligent Systems
Publisher:
Gradiente
Webseiten:
Bewertung (Gesamt):
Bewertung (Story):
Bewertung (Sound):
Bewertung (Gameplay):
Bewertung (Grafik):
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