Metal Gear Solid V: The Phantom Pain (2015)
Metal Gear Solid V: The Phantom Pain is the final game in the Metal Gear series. It is the sequel to Metal Gear Solid V: Ground Zeroes released the year before and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
Datum der Erstveröffentlichung:
01.09.2015
Genre:
Shooter, Tactical, Adventure
Art:
Action, Fantasy, Historical, Stealth, Open world
Perspektive:
Third person
Game Engine:
Fox Engine
Platform:
PC (Microsoft Windows), PlayStation 3, Xbox 360, PlayStation 4, Xbox One
Platform Releases:
PC (Microsoft Windows) (01.09.2015), PlayStation 3 (01.09.2015), Xbox 360 (01.09.2015), PlayStation 4 (01.09.2015), Xbox One (01.09.2015)
Keywords:
modern warfare,cold war,helicopter,assassin,hunting,exploration,bloody,disease,mech,kojima,death,soldier,military,robots,horse,goat,hand-to-hand combat,action-adventure,cyborg,war,steam,espionage,achievements,hostages,artificial intelligence,conspiracy,revenge,wolf,torture,capitalism,dog,fox,over the shoulder,sequel,slow-motion,climbing,day/night cycle,boss fight,vehicle combat,explosion,steam achievements,zebra,playstation trophies,modern military,dualshock 4 support for pc,60 fps on consoles,voice acting,polygonal 3d,mission briefing,upgradeable weapons,breaking the fourth wall,microtransaction,licensed soundtrack,wasd movement,profanity,sprinting mechanics,escort mission,character creation,recruitable characters,downloadable content,xbox live,auto-saving,kill feed,real-time combat,useable vehicles,a.i. companion,betrayal,animal companions,self-referential humor,liberation,political thriller,rpg elements,e3 2014,gamescom 2014,d.i.c.e. awards 2016,mercenary,e3 2015,cross culture language skills,cover system,destructible environment,terrorists,communism,central intelligence agency,sadism,controversy,clone,surveillance camera,interquel,weapons swap,plot twist,cutscene pause,poverty,not-so-bad guys,androgyny,tokyo game show 2014,animal cruelty,enemy tagging,flashback,companion app,fire manipulation,time paradox,character models based on actual people,telekinesis,guided by radio,cutscene menu,private military company,fascism,innocent people die,the 1980s,anarchism,camouflage,close quarters combat,moving bodies,birthday acknowledgement,real time game clock,active stealth,sneaking mission,product placement,dark past,hostile a.i.,shadow stealth,dynamic difficulty,mute character,navy seals,united states air force,the game awards 2014,lgbtq+,you can pet the dog,the game awards - world premiere
Altersfreigabe:
Sprache Audio:
English Japanese
Sprache Oberfläche:
English Italian German Japanese Portuguese (Brazil) Russian Spanish (Spain)
Sprache Untertitel:
English French Italian German Japanese Portuguese (Brazil) Russian Spanish (Spain)
Developer:
Kojima Productions
Publisher:
Konami
Webseiten:
Community Wiki
Wikipedia
Offizelle Webseite
Steam
Facebook
Twitter
Reddit
Twitch
IGDB-Datenbank (IGDB-ID: 1985)
Wikipedia
Offizelle Webseite
Steam
Twitch
IGDB-Datenbank (IGDB-ID: 1985)
Bewertung (Gesamt):
Bewertung (Story):
Bewertung (Sound):
Bewertung (Gameplay):
Bewertung (Grafik):
Story: Metal Gear Solid V: The Phantom Pain
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