Metal Gear Solid 3: Snake Eater (2004)
Metal Gear Solid 3: Snake Eater is the prequel to the entire Metal Gear series. Most of the series' defining gameplay elements have been carried over and as before, Snake must use stealth and wits rather than brute force to infiltrate enemy zones and eliminate his major adversaries. Unlike the previous games, this installment takes place in a large outdoor jungle. Snake is able to use camouflage, climb trees, hide in tall grass or wear clothes that make him less noticeable.
Datum der Erstveröffentlichung:
17.11.2004
Genre:
Shooter, Tactical, Adventure
Art:
Action, Fantasy, Survival, Historical, Stealth
Perspektive:
First person, Third person, Bird view / Isometric
Platform:
PlayStation 2
Platform Releases:
PlayStation 2 (16.12.2004)
Keywords:
cold war,ghosts,helicopter,assassin,motorcycle,hunting,bloody,disease,mech,vampire,murder,photography,story driven,death,soldier,military,robots,horse,frog,doctor,hand-to-hand combat,action-adventure,crossover,war,psychic abilities,espionage,backtracking,traps,hostages,hiding,artificial intelligence,satire,conspiracy,snake,torture,camera,fox,over the shoulder,mad scientist,climbing,bats,hide and seek,squirrel,no jumping,one-man army,user generated content,boss fight,trainer,fixed camera,explosion,astronaut,single-player only,throwing weapons,spider,platform exclusive,playstation trophies,rivaling factions,alternate costumes,customizable characters,voice acting,ranking system,polygonal 3d,mission briefing,breaking the fourth wall,game reference,rat,licensed soundtrack,cameo appearance,collectibles,original soundtrack release,non-player character,profanity,tape recorder,save point,sniping,saving the world,branching storyline,resistance,duel,titular antagonist,underwater gameplay,a.i. companion,male antagonist,instant kill,infinite ammo,invisible enemy,betrayal,vision obstruction,difficulty level,parrot,multiple gameplay perspectives,movie reference,audio logs,post-credits plot twist,political thriller,mercenary,crab,falling sequence,depression,cheat code,konami code,cover system,destructible environment,terrorists,communism,central intelligence agency,nuclear bomb,punctuation mark above head,anti-hero,changing sides,sadism,pacifist playthrough,auto-scrolling levels,clone,realism,dynamic soundtrack,plot twist,cutscene pause,not-so-bad guys,villain turned good,recurring character,meme origin,androgyny,weapon modification,animal cruelty,camera shift,fan service,new protagonist in sequel,environmental kill,flashback,invisibility,burning,time paradox,propaganda,sleeping enemies,optional lore,cutscene menu,on-site procurement,escaping imprisonment,waking up captured,1960s,dream sequence,innocent people die,context sensitive,camouflage,disc streaming,anti-villain,close quarters combat,playing dead,moving bodies,behind the waterfall,bad parents,verticality,contextual controller rumble,secret history,cliffhanger,active stealth,notoriety system,tragic hero,fake game over screen,super soldier,product placement,heroic sacrifice,false death,war veterans,gameplay twist,dark past,secret past,greatest hits,hero turned evil,stealth camouflage,russian roulette,metafiction,jungle warfare,animal weaponry,tragic villain,femme fatale,cinematic jump,double agent,e3 2004,e3 2003,lgbtq+,political
Altersfreigabe:
Developer:
Konami Computer Entertainment Japan
Publisher:
Webseiten:
Bewertung (Gesamt):
Bewertung (Story):
Bewertung (Sound):
Bewertung (Gameplay):
Bewertung (Grafik):
Story: Metal Gear Solid 3: Snake Eater
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