aufrufe = 16# Hello Neighbor | Karte.Guru

Hello Neighbor


Erstveröffentlichung 08.12.2017

 
Hello Neighbor
Genre:
Puzzle, Role-playing (RPG), Strategy, Adventure, Indie
 
Platforms:
Google Stadia, PlayStation 4, Android, PC (Microsoft Windows), iOS, Xbox One, Nintendo Switch
 
Art:
Action, Horror, , Stealth, Comedy, Sandbox
 
Perspektive:
First person
 
Keywords:
steam, achievements, steam achievements, pax west 2017, xbox play anywhere, xbox one x enhanced, pax south 2017, ea app, 4k ultra hd,
 
Audio:
English
 
Oberfläche:
Czech Danish Dutch German English English (UK) Spanish (Spain) Finnish French Hebrew Hungarian Italian Japanese Korean Norwegian Polish Portuguese (Portugal) Portuguese (Brazil) Russian Chinese (Simplified) Swedish Chinese (Traditional) Turkish Arabic
 
Untertitel:
 
Altersfreigabe:
GRAC-24 - ab 12 Jahren PEGI-2 - Empfohlen ab 7 Jahren USK-20 - Freigegeben ab 12 Jahren ACB-35 - (Parental Guidance recommended) - bedeutet, dass die elterliche Anleitung für Kinder unter 15 Jahren empfohlen wird CLASS_INC-29 - Not recommended for minors under ten ESRB-9 - Everyone 10+; ab 10 Jahren geeignet
 
 
GameID:
18167
 
 
Gameing.Info
 
Hello Neighbor is a stealth horror game about sneaking into your creepy neighbor's house to figure out what horrible secrets he's hiding in his basement. You play against an AI that adapts from your actions. Really enjoying climbing through that backyard window? Expect a bear trap there. Sneaking through the front door? There'll be cameras there soon. Trying to escape? Your neighbor will find a shortcut and catch you.

Story: In Hello Neighbor, the player finds themselves moving into a new house across the street of a mysterious neighbor, Theodore Peterson, who seems to be keeping a secret in his basement. The player's task is to break into the neighbor's home and gather items needed to unlock the elusive basement door. As the player explores their creepy neighbor's house, they must try not to be spotted by Mr. Peterson, or they will be chased down and, if the player is not quick enough to escape, caught. If the player is caught, they are sent back to their own house and will have to break in again.
 

 
 
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