Final Fantasy VI (1994)
Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.
Datum der Erstveröffentlichung:
02.04.1994
Genre:
Role-playing (RPG), Adventure
Art:
Fantasy, Sandbox, Open world
Perspektive:
Bird view / Isometric, Side view
Platform:
Wii, Wii U, Super Famicom, New Nintendo 3DS
Platform Releases:
Wii (15.03.2011), Wii U (26.06.2013), Super Famicom (Release: unbekannt), New Nintendo 3DS (Release: unbekannt)
Keywords:
post-apocalyptic,ninja,mech,grinding,samurai,summoning support,death,steampunk,mythology,female protagonist,flight,multiple protagonists,overworld,party-based combat,backtracking,chosen one,apocalypse,artificial intelligence,sacrifice,conspiracy,revenge,pixel art,amnesia,grid-based movement,dreams,bats,sword & sorcery,possession,boss fight,explosion,attributes,rivaling factions,leveling up,world map,mind control,human,psone classics,shopping,bow and arrow,breaking the fourth wall,loot gathering,transforming boss,party system,multiple storylines,virtual console,original soundtrack release,active ability,fan translation,save point,treasure chest,saving the world,moral decisions,side quests,branching storyline,resistance,recruitable characters,downloadable content,questing,potion,blindness,male antagonist,betrayal,optional boss,multi-phase boss,subtitled silence,rock music,yeti,political thriller,active time battle,mercenary,playstation tv support,coming of age,floating island,depression,terrorists,theft,healer,anti-hero,recurring boss,level cap,sadism,sleeping,suicide,tentacles,hallucination,temporary invincibility,vore,wrestling moves in non-wrestling games,summoners,plot twist,valuable garbage,regicide,poverty,not-so-bad guys,villain turned good,meme origin,androgyny,camping,ancient advanced civilization technology,new protagonist in sequel,flashback,psychopathy,women in refrigerators syndrome,poisoning,victory music,psychotherapy,scripted events,surprising character switches,working for the enemy,basilisks,sibling rivalry,dream sequence,battle screen,innocent people die,hidden character,context sensitive,airship,status effects,black magic,bad parents,sealing your own fate,prince,fictional currencies,timeskip,god complex,tragic hero,redemption,potential love interest,heroic sacrifice,war veterans,dark past,secret past,evil empire,retroactive achievements,adamantium,white magic,class change,gender exclusive equipment,armageddon,old-fashioned english,damage over time,kill quest,pom-pom,interactive battle system,ship deck battle,e3 2006,retroachievements,wii virtual console,fan translation - english,nintendo 3ds virtual console,wii u virtual console,fan translation - portuguese
Altersfreigabe:
Sprache Oberfläche:
Chinese (Simplified) English Italian Japanese Korean Portuguese (Brazil) Russian Thai
Developer:
Square
Publisher:
Square
Square Enix
Square Enix
Webseiten:
Bewertung (Gesamt):
Bewertung (Story):
Bewertung (Sound):
Bewertung (Gameplay):
Bewertung (Grafik):
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